The Joker (Tropical) can use grappling hooks, throw Razor Cards at Batarang Targets, and has the ability of Double Jump and Double Jump Attack. The Joker (Tropical) can activate EVIL Activation. After you find this villain, The Joker (Tropical) will be up for purchase. The Joker (Tropical) is the tenth and final stage of Villain Hunt DS. He can destroy red and black objects too. After you find this villain, Hush will be up for purchase. You have to find him in Fairgrounds (Hero). Hush is the ninth stage of Villain Hunt DS. He can use grappling hooks, and has the ability to do a double jump and a Double Jump Attack! Ra's Al Ghul can activate EVIL Activation. After you find this villain, Ra's Al Ghul will be up for purchase. You have to find him in Chemical Factory (Hero). Ra's Al Ghul is the eighth stage of Villain Hunt DS. The Ventriloquist and Scarface can also use grappling hooks. The Ventriloquist carries Scarface, who carries a pistol. The Ventriloquist and Scarface can activate EVIL Activation. After you find this villain, the Ventriloquist and Scarface will be up for purchase. Ventiloquist and Scarface is the seventh stage of Villain Hunt D.S. Glide with his jetpack and is immune to extreme cold and toxins. Firefly carries a fireball gun, not a flamethrower! Firefly can g After you find this villain, Firefly will be up for purchase. You have to find him in Sewers (Villain). He carries two pistols and can plant bombs and destroy red and black objects.įirefly is the sixth stage of Villain Hunt D.S. After you find this villain, Black Mask is up for purchase. Zsasz can double jump, use grappling hooks, and do a Double Jump Attack.īlack Mask is the fifth stage of Villain Hunt DS. You have to find him in Gotham Docks (Hero).You will see him just after the second train comes. Zsasz is the fourth stage of Villain Hunt DS. He holds a pistol and can use Grappling Hooks. Hugo Strange can activate EVIL Activation. You have to find him in Gotham Bullion Fortress (Hero).Īfter you find this villain, Dr. Enter the three-digit code in the safe in LexCorp, matching the one to the left. Find the sea monster and sing to it in the correct order. Use the mirror jump to reach the brick behind the glass wall. Hugo Strange is the third stage of Villain Hunt DS. Level 7 - Oa No Pull it using the grapple hook from the center platform to the left near the machinery model. He also has the ability to glide, and possesses Super Human Strength.ĭr. After you find this villain, Man-Bat will be up for purchase. You have to find him in Ice Cream Factory (Villain). Each level of both the core story and bonus Justice League story requires you to collect the following: Five Minikits The Graffiti Tag Red Brick Hidden Character Token. The video will show you what is required to 100 the level with additional detail below for each part. Man-Bat is the second stage of Villain Hunt DS. This guide will show you how to achieve 100 completion on LEGO DC Super-Villains Bonus Level Level 1, Granny Knows Best. He is found next to the bank on the right up on a platform, then you use the grapple pad to get to him. Killer moth is located in the area before the bank. Killer Moth can activate EVIL Activation. This villain, Killer Moth (Alternate) will be up for purchase. You have to find him in Gotham Streets (Hero). Keep up to date with all the latest from Life In Brick’s videos by heading over to our YouTube Channel and subscribing.Killer Moth is the first stage of Villain Hunt DS. The lab’s ceiling is made of gold and can be laser destroyed for the final minikit. Throw a Batarang at it to release the minikit from the container below. On the upper level on the left, use detective mode to reveal a bat-point. On the front far right of the area, there is a glass container to shatter in order to retrieve the minikit. Just by the last minikit, there is a not-well-hidden minikit behind a pillar. Solve the puzzle with a shrinking character for the minikit. On the far right of the lab, there is a plant which can be grown to access the hacking terminal above. Switch to a speedster and quickly run around the area activating them all before the timer runs out to get the minikit. Once activated, five switches will pop up around the lab. Behind the door is a dark room and will require a character to light it up and activate the lever. ![]() When the level begins, head left to the strong-handled door and rip it off. Once Beast Boy has been defeated, fly up to the upper level on the right of the area and laser the golden wall to retrieve the character token Once in the final battle, take down Beast Boy and then head to the left of the area to find the graffiti spot in open view.Ĭharacter Token – The Flash (Wally West) (03:43): We aim to provide easy to follow guides and any feedback is welcome. Please support our YouTube channel by subscribing and liking this video. Each level of both the core story and bonus Justice League story requires you to collect the following: The video will show you what is required to 100% the level with additional detail below for each part. This guide will show you how to achieve 100% completion on LEGO DC Super-Villains Level 3, S.T.A.R.S.
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